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New Steelseries headsets, ready for your PS3 & iPad

When we looked at a couple of SteelSeries’ gaming peripherals last year, the Xai mouse and 6GV2 keyboard, we were very impressed by both their quality and the technology inside. We were also impressed by the fact that, compared to most ‘gaming’ gadgets, their design was understated — even elegant. Very Apple-like, you could say. Now SteelSeries has decided to broaden their audio options to ”meet Apple Performance Standards for Music, Mobile, and Gaming”. Updated versions of the 7H and Siberia v2 headsets, already available for PC gamers, are coming…

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Bulletstorm review – FPS meets arcade fun

Bulletstorm is a breath of fresh air for FPS games. The Duty Calls parody ad, complete with in-game cries of “boring” was a statement on the state of modern shooters, as if each were as serious a look at war as Platoon, Band of Brothers or Generation Kill. Of course, this Tom Clancyesque style of fiction has as much in common with reality as Plan B’s magical super subs, but that’s another story. Eschewing the gritty ‘realism’ of modern shooters for over the top science fiction is only the beginning,…

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Minecraft: The Story of Mojang

When Markus “Notch” Persson first launched Minecraft, I don’t think he expected to see the indie game grow as popular as it did. Not only has the game well surprassed 1,000,000 copies sold at this point, but it’s getting its own movie. 2 Player Productions, the people behind Reformat the Planet, have launched a Kickstarter campaign to raise the funds to make Minecraft: The Story of Mojang, and with a month to go have already raised almost a third of the $150,000 budget.

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Singularity: Equilibrium

Spoiler warning:This post reveals substantial portions of the plot, including the ending. In the wake of nearly every popular cultural phenomenon arrives a flood of imitators. Their reasons for existing aren’t always obvious, however; some imitators are obvious cash-ins, yes, and others are little more than tributes to the original. But some retreads have higher aspirations—inspired by, but not direct copies of. Maybe it’s an attempt to tell the same basic story in a different way, or tweak parts of the formula to make it more appealing to a certain…

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Hydrophobia: Annals of bad encounter design

Hydrophobia was maybe a bad choice of game to play right after Dead Space 2, because despite their many differences I can’t help but compare aspects between the two. There’s no way a budget XBLA game made by a relatively small developer is going to compete with a big-budget sequel with the might of EA’s vast resources behind it, but luckily for Hydrophobia most of its problems are ones of polish…

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SOCOM 4 Preview – I traveled 4000km to play it

Recently Zipper Interactive invited me, as a fan of their SOCOM franchise, down to their studio in Redmond, Washington to check out the upcoming SOCOM 4 – releasing on PS3 April 19th. After having a few days to digest the entire event and what I had played I have come away with a very positive outlook on how this game will turn out. I’m in the unique situation of being one of those people who have sunk over a thousand hours into the SOCOM franchise since the original released in…

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LittleBigPlanet 2 review: It’s a whole lotta fun

Well, here I am, finally writing the review of LittleBigPlanet 2. And the delay in my writing is actually attributed to having so much fun in playing the game, that there just aren’t enough hours in the day. ANYWAY, I have to admit that I wasn’t as jazzed about what I saw at the media launch party on the tester screens. I played a top-down view rodent racing derby type level and then got physically stuck before passing the controller to someone else. Oh … but then to have the…

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Clint Mansell to score Mass Effect 3

In an interview with The Quietus, Clint Mansell let it slip that he’ll be scoring the third installment of Bioware’s Mass Effect franchise.  Mansell is one of the best film composers working in Hollywood today.  His work includes being the ‘go to’ composer for Darren Aronofsky, director of Pi, Requiem For A Dream and Black Swan.  As the soundtrack for Requim so deftly illustrates, Mansell isn’t afraid to draw from a wide array of genres and styles to arrive at something unique. This blending of genres is nothing new for…

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Batman: Arkham City comics fill the gap between games

I was really late to the game when Batman: Arkham Asylum came out in 2009.  Even though it was a commercial and critical success, with most saying it was the best Batman game of all time, it struck me as faint praise, given what had come before.  Last fall, I finally got around to picking it up, and I loved everything about it.  The game captured the spirit of Batman better than anything outside the comics.  Even if it were stripped of the Dark Knight’s trappings, the gameplay was fluid,…

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Duty Calls walkthough video

Maybe it’s my lack of enthusiasm for the Call Of Duty franchise, or ‘real world’ first person shooters in general, but the above parody hit the nail on the head. On a related matter, if you haven’t yet tried the demo for Bulletstom, I can’t recommend it highly enough. The general mayhem in the demo suggests that unless Duke Nukem can bring his A game in the humour department, over the top FPS fun may have a new king.

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Dead Space 2 review

The original Dead Space made a bit of a splash when it first launched: a science fiction horror survival game that provided a unique environment, lots of scares, and a solid story. The universe that the creators crafted was well fleshed out and expanded upon with an animated film, comic books more. While none of ancillary media was required to enjoy the game, it was clear from the start that EA and Visceral Games wanted to build this into a long lasting franchise. Enter Dead Space 2, which continues the…

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Toronto Comic Con annouces line-up

Fan Expo may be the biggest comic convention in Canada, but it’s not the only one. The line up for Wizard’s 2011 Toronto Comic Con was announced earlier this week, and it’s chalk full of fandom favourites including Star Wars alumni Billy Dee Williams and David Prowse. Of course, beyond the pop culture draws, there will be plenty of comic creators on hand.

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