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The boogie-man that is internet cloud security vulnerabilities

After participating in a recent online discussion about security vulnerabilities in internet clouds, I was a bit surprised at how many people still seem to think that using publicly-exposed internet clouds are less secure than clouds or networks sitting behind private firewalls. It’s important not to be distracted by buzz words, a cloud is a large network of servers. The servers are set up to talk to each other to share the load. This has been something that’s been around for many years.

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OnLive demoed at Columbia University, looks promising

Gamertag Radio recently posted a 48 minute demonstration of OnLive, the cloud gaming platform that many claim is just smoke and mirrors, recorded at a lecture at Columbia University. While final judgement should withheld until the service actually launches – and someone outside the company has tested it in the ‘real’ world, this video goes a long way to proving to me that there is real technology here that will work, and could potentially revolutionize gaming as we know it. However I am not ready to give up local gaming…

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ArchiveTeam.org steps up as your Public Data Watchdog

In response to the recent unceremonious shuttering of tens of thousands of AOL blogs, Jason Scott — ASCII text files archivist, documentary filmmaker of the CC-licensed BBS Documentary, and writer of recent counter-technocultural foul-mouthed gems like Datapocalypso! and FUCK THE CLOUD — is striking up a kind of internet viligante, do-gooders league called Archive Team, which will cooperate, wiki-style, to save the sum total of cultural data on commonly used public blog servers and website shingles. Scott himself has already started the ball rolling, by personally saving (and making available…

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