Kill Shakespeare at Fan Expo 2012
Diana McCallum joins the rgbFilter crew by taking up mic duties in our interview with Conor McCreery and Anthony Del Sol, the creators of the comic Kill Shakespeare.
Read MoreDiana McCallum joins the rgbFilter crew by taking up mic duties in our interview with Conor McCreery and Anthony Del Sol, the creators of the comic Kill Shakespeare.
Read MoreWhen we stopped by actor Tom Noonan’s table at Fan Expo, we weren’t expecting to get one of our favourite quotes from the whole event. That’s just what he delivered though, when we asked him his take on movie remakes, when he compares them to someone sleeping with your girlfriend, though he’s a bit more blunt about it…
Read MoreThe always wonderful to read “Art of the Title”, which focuses on the craft of creating effective title sequences, generally using film and TV, has posted its first game sequence, with Deus Ex: Human Revolution. Included is an extensive interview with both Paul Furminger from Goldtooth Creative (director of the sequence) and Jean-François Dugas from Eidos-Montreal (Game Director).
Read MoreWe caught up with Michael Biehn and his wife Jennifer Blanc at their Fan Expo signing table. We originally expected to only get a couple of minutes with them, but it turned out to be the longest interview of the show.
Read MoreThe Anthology Project has become one of the favourite pieces of comic art amongst the RGB crew. Bucking the online trend, The Anthology Project volume one os presented in a luxurious hardbound edition with vibrant colours. Between the covers are some great shorts from a variety of North American creators, which was nominated for an Eisner Award.
Read MoreRyan talks with Viktor Kalvachev, writer for the Image Comic “Blue Estate”, a deliciously lurid pulp comic with some of the best covers I’ve seen around in a while. Given the twisty nature of the plot, a team of artist take turns drawing different sections of the story. Viktor talks about some of the unique challenges working on a multi-artist book, including supplying maquettes of the main characters so that the artistic team has a similar frame of reference.
Read MoreSometimes the best things at a convention are the most random. One of those moments was while Ryan and John were getting ready to go in after picking up their passes. It just so happened that it was the same time Lance Henriksen was out front taking a break from signing copies of his book and doing the convention guest thing.
Read MoreWhile at the Image booth during Fan Expo, we had a chance to talk with Owen Wiseman and Nam Kim, writer and artist, respectively, of Samurai’s Blood, a gorgeously drawn samurai revenge tale. Unlike many tales in the genre, especially in comics, Samurai’s lood avoids the more fantasy-based trappings, and weaves a tale more firmly grounded in reality.
Read MoreWe first talked to Mike and Ian of the comic Freelance Blues at Fan Expo last year. After that conversation, we just had to find out how things were, especially with the then embryotic project RoboHorse. As it turns out, that project lives with a written script and all.
Read MoreUbisoft had quite a bit going on at Fan Expo in Toronto this year. One of the upcoming titles that caught our eye was Rocksmith, which puts a new spin on the rhythm guitar game. It’s specfically designed to work with any electric guitar, which plugs into your Xbox 360, PS3 or PC via a USB adapter, and uses the chords you strum to keep track. In the video above, you can catch Ryan’s talk with Adam from Ubisoft, who also demos the game using an Epiphone Les Paul plugged in…
Read MoreRyan talks with Sam Sarkar, writer of The Vault, a 3 issue mini-series put out by Image Comics. Sam talks about Oak Island and its infamous Money Pit, which was the real life inspiration for the story, and about the comic being optioned for a film.
Read MoreWhile at TCAF this year, we spent a few minutes talking with Miguel Sternberg of Spooky Squid about the latest Torontron arcade cabinet, the High Roller. Also on hand was a playable version of his latest game They Bleed Pixels, a “fast paced, gothic, low-fi pixel art, platforming beat’em up” that will be coming out ‘soon’ on Xbox Live Indies.
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